Gingerbread Cookies

Draw the outline of a gingerbread man on the plain side of a recipe card.
Let your child color the gingerbread man brown. Add facial features if desired.
Beneath the drawing write, “Run, run, fast as you can to ______’s birthday party!
On the back of the card write all the details of your party, such as the time, place, etc.
Story Books – You could purchase inexpensive copies of the story of the Gingerbread Man and give them to each of your party guests.
Cookie Cutters – A gift of a cookie cutter in the shape of a gingerbread man would also be a nice favor.
Make large gingerbread men out of brown wrapping paper or paper sacks to hang on the wall.
If you were not serving gingerbread cookies at your party, a gingerbread cake in the middle of your table would be nice.
Checkered table cloth (farm theme).
Gingerbread cookies –or-
Gingerbread cake in the shape of a gingerbread man.

Decorating Gingerbread Shapes - Pass out brown gingerbread men shapes and crayons. Encourage children to decorate their gingerbread man. Older children could decorate their shapes with rick-rack, felt and other material pieces. Large craft sticks could be added to turn the shapes into Gingerbread Men puppets.

Decorating Gingerbread Cookies – Set out some different colors of frosting and some small candies. Give each child a large gingerbread cookies on a piece of waxed paper to decorate.
Storytime – Be sure to take the time to read the story of the gingerbread man to the children. Allow time to let them act out the story if they wish.

Have the children play a tag game by first forming a circle.
One child skips around the outside of the circle (the Gingerbread Man/or Woman).

He finally tags someone and they both start running around the outside of the circle with the tagged player trying to catch the Gingerbread Man.

As they run, the Gingerbread Man chants, “Run, run as fast as you can, you can’t catch me, I’m the Gingerbread Man.”

The Gingerbread Man is safe if he can run all the way around the circle and back to his space, before being caught.
If safe, the Gingerbread Man goes around the circle again, tagging another person.
If however, the Gingerbread Man is tagged before he gets back home, he trades places with the person he originally tagged and then that person becomes the Gingerbread Man.
Continue until everyone has had a turn or while interest lasts.
You might try other running games, such as relay races with gingerbread men pins as prizes.